I have been experimenting with different seed settings for Ocarina of Time randomizers and I'm looking for community input on what creates the most engaging "logic" flow. Currently, I find that "Open Forest" and "Open Door of Time" are essential for pace, but I’m struggling to find the right balance for item distribution. If you increase the density of "junk" items to simulate a more difficult hunt, do you find it diminishes the strategic element of the routing? Also, are there any specific community-made logic scripts that you would recommend for someone looking to practice glitchless execution while still maintaining a high level of unpredictability? I’d appreciate any technical breakdowns of your preferred settings