Hi everyone, I'm working on a MOC that involves some pretty intricate organic shapes and curved surfaces, specifically trying to replicate a creature design that isn't very blocky. I've been experimenting with various SNOT (Studs Not On Top) techniques to achieve smoother transitions and non-orthogonal angles.

My main challenge is maintaining structural integrity when connecting multiple SNOT sections at awkward angles. I've tried using hinge bricks and ball joints, but sometimes they introduce unwanted gaps or aren't strong enough for larger assemblies. Are there any advanced or less common SNOT techniques you use for complex, flowing forms? Any tips on reinforcement strategies or specific elements that work wonders for stability in such builds? I'm trying to avoid "illegal" techniques where possible but am open to creative solutions. Thanks in advance!